Ready Player One (Prebound)

Ready Player One Cover Image
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“The world in 2044, is a mess. Energy sources are depleted, cities are jam-packed and the lives of average people are full of misery. In order to escape the hardships of everyday life, billions escape into the electronic virtual world OASIS. When the multi-billionaire creator of OASIS dies, he leaves his fortune in trust for the first avatar to complete three virtual quests. Wade Watts, a lonely teenage misfit, decides to compete and win the prize. Filled with references to 1970s and '80s pop culture, Ready Player One is a love story, a quest novel and a parable for the electronic age.”
— John Hoover, Misty Valley Books, Chester, VT

Fall '12 Reading Group List


“The world in 2044 is a mess. Energy sources are depleted, cities are jam-packed, and the lives of average people are full of misery. In order to escape the hardships of everyday life, billions escape into the electronic virtual world OASIS. When the multi-billionaire creator of OASIS dies, he leaves his fortune in trust for the first avatar to complete three virtual quests. Wade Watts, a lonely teenage misfit, decides to compete and win the prize. Filled with references to 1970s and '80s pop culture, Ready Player One is a love story, a quest novel, and a parable for the electronic age.”
— John Hoover, Misty Valley Books, Chester, VT

Description


At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut--part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by "Blade Runner," and flying DeLoreans achieve light speed.
It's the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to" win." But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?

About the Author


ERNEST CLINE has worked as a short-order cook, fish gutter, plasma donor, elitist video store clerk, and tech support drone. His primary occupation, however, has always been geeking out, and he eventually threw aside those other promising career paths to express his love of pop culture fulltime as a spoken word artist and screenwriter. His 2009 film" Fanboys," much to his surprise, became a cult phenomenon. These days Ernie lives in Austin, Texas with his wife, their daughter, and a large collection of classic video games. READY PLAYER ONE is his first novel.


Product Details
ISBN: 9780606264129
ISBN-10: 0606264124
Publisher: Turtleback Books
Publication Date: June 5th, 2012
Pages: 374
Language: English

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New Hope for American Art

                                               New Hope for American Art is the most comprehensive book ever published on artists from, and surrounding, the New Hope Art Colony (also known as the Pennsylvania Impressionists). This book, with its 612 pages and over 1,000 color plates of artwork include biographies of 165 individual Pennsylvania Impressionists and New Hope Modernists as well as artists from the Philadelphia Ten, a pioneering group of women all educated at Philadelphia art schools. 

In this book, you'll find biographies and artwork from such artists as:

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New Hope for American Art was authored, designed and published by James M. Alterman, an expert in the field of Pennsylvania Impressionist and Modernist painting. A longtime collector and owner of two fine art galleries, Alterman wanted to create a user-friendly book intended not only to educate collectors and enthusiasts about this art but to help train one's eye. The book offers valuable tips on how to avoid common mistakes often experienced by new collectors drawn from the author's personal experiences as a collector and fine art dealer.