“Oh the joy ride that is Rabbits! A game? A conspiracy? Quantum physics? A clever puzzle of a novel that is a compulsive read. Stranger Things meets Ready Player One. It’s fun!”
— Melissa DeMotte, The Well-Read Moose, Coeur d'Alene, ID
A deadly underground game might just be altering reality itself in this all-new adventure set in the world of the hit Rabbits podcast.
NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WALL STREET JOURNAL • “A wild ride . . . impossible to put down.”—Publishers Weekly (starred review)
It’s an average work day. You’ve been wrapped up in a task, and you check the clock when you come up for air—4:44 p.m. You check your email, and 44 unread messages have built up. With a shock, you realize the date is April 4—4/4. And when you get in your car to drive home, your odometer reads 44,444.
Coincidence? Or have you just seen the edge of a rabbit hole?
Rabbits is a mysterious alternate reality game so vast it uses the entire world as its canvas.
Since the game started in 1959, ten iterations have appeared and nine winners have been declared. The identities of these winners are unknown.
So is their reward, which is whispered to be NSA or CIA recruitment, vast wealth, immortality, or perhaps even the key to the secrets of the universe itself.
But the deeper you get, the more dangerous the game becomes. Players have died in the past—and the body count is rising.
And now the eleventh round is about to begin.
Enter K—a Rabbits obsessive who has been trying to find a way into the game for years. That path opens when K is approached by billionaire Alan Scarpio, rumored to be the winner of the sixth iteration. Scarpio says that something has gone wrong with the game and that K needs to fix it before Eleven starts, or the whole world will pay the price.
Five days later, Scarpio is declared missing.
Two weeks after that, K blows the deadline: Eleven begins.
And suddenly, the fate of the entire universe is at stake.
About the Author
Terry Miles is an award-winning filmmaker; creator of the Public Radio Alliance and that network’s series of hit podcasts: Tanis, Rabbits, Faerie, and The Last Movie; and co-creator of The Black Tapes. He splits his time between the dark emerald gloom of the Pacific Northwest and sunny Los Angeles.
“A taut mystery for a time of conspiratorial madness, a frightening romp that forcefully reminds us of the terrible plausibility of conspiratorial thinking.”—Cory Doctorow, author of Attack Surface and How to Destroy Surveillance Capitalism
“Rabbits chases the mysteries at the heart of gaming and popular culture. Cancel your evening plans and follow Terry Miles down the rabbit hole.”—Max Gladstone, Hugo and Nebula Award–winning author
“Rabbits is a remarkably assured debut, deftly written and laced with intrigue. It combines Haruki Murakami’s slice-of-life surrealness with the thrilling pace and pop-culture throwbacks of Ready Player One. I loved it.”—Nicholas Eames, author of Kings of the Wyld
“A twisted trip through a cool digital wilderness of a mystery. This book sticks to your brain. Just read it already.”—Norman Reedus, actor, author, producer, artist
“Rabbits is an addictive puzzle box of a book that’ll have you obsessing over every little detail. Do not start this if you have plans that day—you’ll just end up canceling them.”—Rob Hart, author of The Warehouse
“Imagine the world’s greatest gamers invented their own wild, lunatic conspiracy theory . . . only to discover it might be ancient, possibly true enough to kill them, and dangerous enough to rewrite the code of the world. That’s Rabbits: brilliant, breathless, and full of madness. Terry Miles makes you feel like you’re the one playing the game—and facing the consequences if you lose!”—Christopher Golden, New York Times bestselling author of Ararat and Red Hands
“A fascinating blend of paranoia and plausibility, Rabbits takes gaming to the next level. This ambitious and intricate novel will have you looking over your shoulder—and questioning the results of your next Google search.”—Alexandra Oliva, author of Forget Me Not
“Seemingly benign coincidences become clues to a mind-bending scavenger hunt in [Terry] Miles’s outstanding debut technothriller. . . . Miles masterfully combines mystery, danger, and scientific theory to bring the game to life until readers are just as caught up in searching for the next clue as the characters themselves. It’s a wild ride and it proves impossible to put down.”—Publishers Weekly (starred review)
Situated on the main street of the historic Delaware Riverfront town of New Hope, Pennsylvania, Farley’s Bookshop and its knowledgeable, experienced staff have endeavored to satisfy the literary tastes of the area inhabitants for over fifty years. Whether you are Bucks County born-and-bred or just stopping by to enjoy the crisp river air and delightful scenery, you will be pleasantly surprised to find the largest and most diverse collection of books-in-print in Bucks County. Farley’s may have competition, but it has few peers. We encourage you to browse our website, but please remember that getting acquainted with our online persona is no substitute for exploring the narrow passageways and teeming shelves of our storefront and discovering that perfect book nestled amongst so many others.
New Hope for American Art
New Hope for American Art is the most comprehensive book ever published on artists from, and surrounding, the New Hope Art Colony (also known as the Pennsylvania Impressionists). This book, with its 612 pages and over 1,000 color plates of artwork include biographies of 165 individual Pennsylvania Impressionists and New Hope Modernists as well as artists from the Philadelphia Ten, a pioneering group of women all educated at Philadelphia art schools.
In this book, you'll find biographies and artwork from such artists as:
William Langson Lathrop
William F. Taylor
M. Elizabeth Price
S. George Phillips
Rae Sloan Bredin
Charles F. Ramsey
New Hope for American Art was authored, designed and published by James M. Alterman, an expert in the field of Pennsylvania Impressionist and Modernist painting. A longtime collector and owner of two fine art galleries, Alterman wanted to create a user-friendly book intended not only to educate collectors and enthusiasts about this art but to help train one's eye. The book offers valuable tips on how to avoid common mistakes often experienced by new collectors drawn from the author's personal experiences as a collector and fine art dealer.